Games

Download some games I have made previously.

Ace Lander

I created this adaptation of the game Space Lander for my undergraduate honors capstone project. You can download the stand alone installer for Ace Lander. For the full installation experience (including an installation website and source code), download this zip file and open index.html. See the papers section for details on the project, including information on solving the problem of rendering concave polygons with holes.

Beowulf Module

This module for Neverwinter Nights was developed using the toolset included with the game. It was created with a small team for a one hour college course, and is based on Beowulf. Three areas in the game world correspond to adventures alluded to by Beowulf's boastings in the epic poem. Original audio was recorded and integrated into the game and an introductory cut scene was created. As you can see from the screenshot, custom 3D models were created and placed in the world.

Treasure Hunter

I helped make Treasure Hunter during the summer of 2001 at the DigiPen summer program. My primary contributions were basing the game design on Zelda II, drawing the main character, writing collision detection and gravity simulation code, and designing the level. After you unzip the files, just click "Treasure Hunter.exe" to play. Basic controls are arrow keys for movement, J to swing your sword, and K to jump. Also, once a spell is acquired, it can be activated for the current screen with keys 1, 2, or 3 depending on which slot it is in. This is not a well designed piece of software and may cause problems for your system. Check out our attempt at an introductory story to give some motivation for playing the game.

Game Show

Suppose you are on a game show where you must choose one of three doors, only one of which contains a prize. Once you make a choice, the host opens one of the doors that you did not choose and does not contain the prize. Should you switch your choice to the other remaining door or stay with your first choice? The Monty-Hall Theorem, named after the host of Let's Make a Deal, says you should switch your choice to the other door. Some people think that, faced with a choice of two doors, there is a fifty percent chance of choosing the winning one, but switching from your original choice actually gives you a two out of three chance of winning. This program allows the user to observe this fact by playing through the scenario many times and recording the results.

Tic Tac Toe

One of my first attempts at making a game, I made this in high school using Visual Basic. If you mouse over the correct spot of the window (just right of the lower horizontal line segment of the octothorn) and click, you can enter passwords to view the different game endings. The recognized codes are: "owins", "xwins", and "showmethecat".