Download some games I have made previously.
![]() | I created this adaptation of the game Space Lander for my undergraduate honors capstone project. You can download the stand alone installer for Ace Lander. For the full installation experience (including an installation website and source code), download this zip file and open index.html. See the papers section for details on the project, including information on solving the problem of rendering concave polygons with holes. |
This module for Neverwinter Nights was developed using the toolset included with the game. It was created with a small team for a one hour college course, and is based on Beowulf. Three areas in the game world correspond to adventures alluded to by Beowulf's boastings in the epic poem. Original audio was recorded and integrated into the game and an introductory cut scene was created. As you can see from the screenshot, custom 3D models were created and placed in the world. | ![]() |
![]() | I helped make Treasure Hunter during the summer of 2001 at the DigiPen summer program. My primary contributions were basing the game design on Zelda II, drawing the main character, writing collision detection and gravity simulation code, and designing the level. After you unzip the files, just click "Treasure Hunter.exe" to play. Basic controls are arrow keys for movement, J to swing your sword, and K to jump. Also, once a spell is acquired, it can be activated for the current screen with keys 1, 2, or 3 depending on which slot it is in. This is not a well designed piece of software and may cause problems for your system. Check out our attempt at an introductory story to give some motivation for playing the game. |